Archive for November, 2009
[status update: mea culpa]
The site has been very slow overnight – sorry, my fault entirely. Should be fixed now.
(for those who are interested … I had changed the default debian configuration to limit the webserver to 1/7 the normal number of clients. This is an excellent way of preventing the server crashing under high load, and was more [...]
APPROVED: Sonorasaurus, Touch DJ (after 70 days)
It seems that DJ apps may now be “allowed” by Apple: this past week saw two approvals of apps that had been in limbo for months (e.g. Sonorasaurus [], Touch DJ [] ). Although … a third one caught in submission around the same time is still under review (DJ Player).
REJECTED: My own app! (BrainGame:Summation)
Oh, the irony! I, the author of a blog collating app rejection reasons, just got an Update rejected, for Summation. I’m still chuckling over this .
I was using a VERY common workaround to some bugs in the official Apple APIs. So common that I’d forgotten they were even in there! Fortunately, several other people [...]
REJECTED: Postage (but Apple’s claims are “impossible”)
This is what happens when unskilled staff (Apple’s app-reviewers) are given a technical tool (the secret static-analyer) which they don’t understand – but trust 100%: Reject apps that haven’t done anything wrong, but which the tool (incorrectly) flags, in this case Postage []:
The notice from Apple indicated that we had used a private method of [...]
OVERTURNED: 3D camera – for following Apple’s instructions
This is beautiful, 3D Camera []:
Apple creates new API, tells everyone to use it
Apple advises everyone to check that features are usable before using them
A developer uses the feature, but checks the iPhone version, and provides a graceful fallback
Apple rejects the app … for using Apple’s “recommended” API’s. Why? Because old iPhone’s don’t support them
ORPHANED: Google Voice Mobile
What happens when Apple removes an app from sale in the App Store? Specifically, what happens to all the existing users who had already downloaded (or bought!) it?
Trouble is, I couldn’t authenticate with Google. I triple-checked my credentials but the app would just throw an error on launch and that was that….a quick Google search [...]
OVERTURNED: Bobble Rep – 111th Congress Edition
Another example of using tactic #2 (”contact the press, shame Apple into submission”) when getting Rejected apps overturned, this time for Bobble Rep 111th Congress Edition []:
“The developer, Ray Griggs, said Apple reversed its initial decision after a FoxNews.com story this week about claims that the caricatures, in particular a drawing of House Speaker Nancy [...]
LIBRARY REJECTED: Unity 3D (3D Graphics Engine)
Unity3D just ran into the Storm8 controversy, and has seen all new Apps using Unity3D automatically rejected this past week. Ouch.
“I got off the phone with Apple, who stands by the rejection saying that the two calls they referred to as private APIs cannot be used. He said for our game to pass, we would [...]
REJECTED: Storm8 (all titles)
Last week, Storm8 was served with a class-action lawsuit for illegally collecting detailed private data in ALL its iPhone games and transmitting it to a server. As a result, it’s also had its games rejected from the App Store.
“Storm8 has written the software for all its games in such a way that it automatically accesses, [...]
(admin notice: catching up)
I only just started this site, but I’ve been following reports on app-rejection for over a year. So, I’ve got a lot to catch up with .
The first fifty posts are likely to include a lot of stuff from a while back to get the site started – anything that I’m confident is still [...]